Capcom is just NOW releasing the "Mega Man Dual Pack" for PSP in the US, and it's the shittiest time to release it for many, many reasons. They should of done that at least a year or two ago when the PSP was still selling huge amounts in the US and when Keiji Inafune was still in Capcom (MMPU never got re-released in the US until now). In fact, around a year ago when my interest in Capcom sparked back up, I was actually considering getting a PSP just for MMPU since I read how it was supposed to span the entire series, but didn't because of poor sales (which made me feel bad because I was a poor little 9th grader that couldn't afford a PSP when it came out, plus I didn't think they were planning on remaking the whole series), but then Keiji wanted to make a MMPU sequel earlier in 2010 (But Capcom never let him so he started working on MM:Universe instead). Since Capcom didn't put MMPU on the PSN in the US for "technical reasons" (even though it was released perfectly on the Japanese PSN), localizing the Japan-only "Mega Man Dual Pack" (which also included Maverick Hunter X) would have helped it since the PSP was selling great worldwide at the time. I pretty much gave up on it when Inafune left Capcom in late 2010 and just thought of Mega Man Universe as the second best thing, until they friggin canceled it! Even localizing the dual pack before the cancellation of Mega Man Legends 3 wouldn't have been too bad, but since they're just NOW releasing it, especially after the Mega Man Legends 3 cancellation, they'll probably only use the money made from the double-pack to Activisi-tize their other franchises that have nothing to do with Mega Man, plus the PSP is pretty much dead in the US so it's probably going to sell poorly yet again anyways (the amount of former-fans boycotting Capcom completely hurts the dual-pack even more)(I don't really have any ideas for MM1 levels, I mostly have ideas for 3-6 levels and alot of fans wanted to make MM2 levels).
In short, I now have another reason to hate Crapcom!











